Middle-earth: Shadow of War Review

The best part of Middle-earth: Shadow of Mordor gets even better in the sequel, Shadow of War. The first game’s dynamic “Nemesis” AI system had you fighting against an endless succession of named enemies who taunted you, remembered your exploits, and grew stronger on the backs of their victories over you. What would have been a competent but forgettable game in the open-world mold suddenly became a vehicle for an endless string of personalized run-ins with a bunch of grumpy orcs who seemed to hate you more every time they fought you, and never ran out of venomous new ways to let you know it. In Shadow of War, the Nemesis framework has been so thoroughly expanded that new twists on orc tactics, behaviors, and attitudes were still surprising me after dozens of hours, and the new game gives you even more exciting, hilarious, fun stories about your wild experiences to swap with other players than the first one. It took me half a dozen hours just to move on from the prologue area; I couldn’t stop hunting down particular orcs who had wronged me, or just butting into the business they were conducting on their own.

South Park: The Fractured But Whole Review

After over 15 years of bad South Park games, fans of the show were understandably skeptical when The Stick of Truth was released. We had heard about Trey Parker and Matt Stone’s involvement throughout the development process, but we’d been burned too many times to get optimistic. To the surprise of many, it turned out to be a great, lighthearted RPG that served as one of the best uses of a license in video games.

The best TVs for gaming on PS4 and Xbox

When the original Xbox One and PS4 consoles came out, it looked like video games – on consoles, at least – had opted to sit out the 4K revolution that was already sweeping the TV world: Both consoles were originally resolutely HD-only, and there wasn’t so much as a sniff of support for the high dynamic range (HDR) technology that was just joining 4K on the TV scene.

Review: Cuphead

Cuphead’s original reveal in an E3 2014 Xbox sizzle reel of indie games was only seconds long, but that was enough to sell me on its potential. Take one look at the game in motion, and you’ll see why. Cuphead combines brutal, precision platforming action with an exceptionally well realized artistic style to create one of the most enjoyable video game experiences I’ve ever had.

Cuphead Review

Cuphead’s original reveal in an E3 2014 Xbox sizzle reel of indie games was only seconds long, but that was enough to sell me on its potential. Take one look at the game in motion, and you’ll see why. Cuphead combines brutal, precision platforming action with an exceptionally well realized artistic style to create one of the most enjoyable video game experiences I’ve ever had.